@phantamanthanks for your reply.Just to clarify I have Windows 7 64bit as my OS. ( not Windows 8)I am not really tech savvy - in the sense, just a normal PC user.Perhaps if you could explain better & in simpler way, I could learn how to remove the 'key' from Windows Registry.Whenever I installed GP4 together with ZaZ Tools (CSM) & GPxPatch, I always followed this path;D:Infogrames (thus eliminating the ' program files (x86' )So, I'll wait for your instructions, in case you thought I have Windows 8 as OS.Thanks.
Hi all,yesterday with the help of an online friend JohnMaverick, we came to a solution that my MOD is causing CSM to crash.How did we get to this conclusion? Well he sent me a link and downloaded and installed a different mod, which installed perfectly without any problems whatsoever.So it seems that my MODs are somehow causing CSM to Crash.Having said this, I DO NOT have any problems installing any trackpack through TSM, so we can also conclude that we do NOT have problems with CSM/TSM.I would kindly ask if someone has a link for me to download a 2012 or 2013 CSM mod, perhaps I can finally resume GP4 with 2012+ F1 cars.Thanks to ALL those who have tried helping me! I have always followed d SAME Installation procedure MORE than once that I have needed to install any GP4 stuff. Though I am no expert like you & many others here, I can get the hang of installing some stuff, after having to do it more than once.
Cursed Revenant NocturneCompletely new model! Updated tail-trail effects (it's less wonky!)Set to be 750RP (pricing always subject to change).We're in the middle of fixing his (W) spellshield VFX atm!As players who get the first look at this in-progress skin, it would be wonderful to hear your thoughts and feelings on the new skins! The feedback and bugs you leave here will help us get a better idea of things we may still have to take a look at.:See you on the Rift!' Mid-Season 2016 Updates on PBE. Blaze (Passive). Stacks up to three times, doing less damage per stack. 2% Max health over 4 seconds per stack from 8% over 4 seconds. NEW EFFECT When Blaze reaches max stacks on a Champion or large monster, the Blaze becomes unstable.
It detonates in 2 seconds, dealing (12 +.5 per level)% (+X% per 100 AP - hard to confirm.) of each nearby enemy's maximum Health in magic damage. That champion cannot stack Blaze again within 4 seconds. Damage scales with Brand's level, maxing out at level 9 at 16%. Stat Changes. Movement Speed changed to 328 from 335. Base health increased to 525 from 506. Base mana increased to 375 from 370.
Base armor increased to 25 from 22.22. Armor Growth lowered to 3.5 from 4. Base Mana regen lowered to 1.6 from 1.672.
Mana regen growth increased to.16 from.15. Base Health Regen increased to 1.2 from 1.08. Base Attack damage increased to 53 from 52.3.
Attack damage growth lowered to 3 from 3.2. Serpentine Grace (Passive) REWORKED. NEW EFFECT: 'Cassiopeia gains 4 Movement Speed (4 per level). Cassiopeia cannot purchase Boots items.'
. Miasma (W). Mana cost increased to 70 at all ranks from 40/50/60/70/80. Cooldown increased to 22/20/18/16/14 from 14/13/12/11/10'Cassiopeia spews venom in an arc, leaving toxic clouds for 5 seconds.Enemies in the clouds are continually afflicted with Debilitating Poison, inflicting a decaying 40/50/60/70/80% slow and grounding them, prohibiting the use of Movement abilities. They also take 20/35/50/65/80 (+0.15) magic damage per second.Miasma has a minimum cast range and stops on the first terrain hit.' .
Slow now 35% at all ranks from 25/30/35/40/45%. Now fires multiple clouds in a large arc that lands at minimum (550) to max range (800) or first terrain hit. Repertoir notes this means 'Effectively, there's now a 250 unit band in which you can cast W'. Now GROUNDS enemies in cloud, preventing them from using movement abilities while in it. Twin Fang (E). Mana cost changed to 60/65/70/75/80 from 50/60/70/80/90.

Cooldown lowered to.9 seconds from 5 seconds. Range Adjusted 'Deal X (dmg based on level) (+0.1 AP) magic damage to a target. If the target is killed by Twin Fang, or is killed during its flight, Cassiopeia gains 60/65/70/75/80 Mana.If the victim is Poisoned when Twin Fang hits, it takes 10/40/70/100/130 (+.35 AP) additional magic damage and Cassiopeia heals for 5/10/15/20/25 (+.1 AP).' . Damage is based on level starting at 52 (and +4 per level and going up to X. 72 at level 6, 96 at 12, etc.
NEW Void Swarm (W)60 Mana20/19/18/17/16 sec Cooldown'Summon a Voidling lasting 12 seconds to fight nearby enemies.The first time a Voidling attacks a champion or monster, or assists in killing a unit, Malzahar spawns a new Voidling with the same remaining duration. When 3 or more Voidlings are active, they all gain 50% Attack Speed.Voidling Details:-Attacks deal.3/.325/.35/.375/4 AD physical damage plus 10/15/20/25/30 +0.1 AP magic damage (deals 75% damage against monsters)-Deals triple damage to lane minions below 25% Health-Will not spawn from a Voidling with less than 4 seconds left-Prefers to attack targets with Nether Grasp or Malefic Visions and has 100% increased Movement Speed when seeking these targets-Otherwise attacks the enemy nearest it'. Note: Voidlings no longer react to Malzahar's auto attacks.
Note: Voidlings no longer have a leash/returnTP range. Voidlings gain health per champion level.
Voidling cast/spawn range increased to 450 from 300. Malefic Visions (E). Mana cost reduced to 60/70/80/90/100 from 60/75/90/105/120. Damage lowered to 80/115/150/185/220 from 80/140/200/260/320.
AP ratio lowered to.7 from.8. Mana restore changed to 2% of max mana from 10/14/18/22/260 mana. NEW Duration now refreshes if Malzahar uses Q or R on target. Void Rift (W). AP ratio reduced to.15 and.25 from.25 and.37.5. Tectonic Disruption (E).
AP ratio reduced to.3 from.5. Life Form Disintegration Ray (R).
Damage increased to 500/725/950 + (1.0 AP) from 500/700/900 + (.6 AP). Cooldown lowered to 120/100/80 from 130/110/90. No longer applies stacks of Organic Destruction. NEW Passive: Deconstructing (3 hits) enemy champions RESEARCHES them for 7 seconds.
Basic attacks and all abilities refresh RESEARCH. Now dealts True damage vs researched targets instead of magic damagea. Sanguine Pool (W) bonus health damage ratio reduced to 10% from 15%. NEW Tides of Blood (E):. This ability has been reworked! Tooltip:'Channeling Cost 10% of max HealthRange: 6009/8/7/6/5 sec CooldownFirst Cast: Vladimir charges up a reservoir of blood over 1 second, spending up to 10% of his max Health to increase this spell's damage by that amount.Second Cast: Vladimir unleashes a nova of blood at surrounding enemies which deals between 30/40/50/60/70 (+0.025 HP) (+0.35 AP) and 60/80/100/150/140 (+.1 HP) (+.7) magic damage and, at full charge,briefly slows by 40/45/50/55/60%. Targets hit block a portion of the nova.Tides of Blood will release automatically if held for more than 1.5 seconds, or if this channel is broken.'
. Stat Changes.
Movement Speed increased to 340 from 325. Base health increased to 499 from 479. NEW Garden of Thorns (Passive)New Effect: Seeds spawn around Zyra periodically, becoming faster with level and lasting 45 seconds (Max: 8 seeds planted). If an enemy Champion steps on a seed, it dies.Cast Deadly Spines or Grasping roots near seeds to grow plants. Extra plants striking the same target deal 50% less damage. Plant life 5-7.5 seconds based on Zyra's level. 'Periodically spawns two seeds at the same time, though it won't place them close 'together'.
Seeds won't spawn while Zyra is hiding in a brush. Plant health down to 2 ticks but increases with W passive. Plant Damage lowered: to 24 + (5 per level) + (.15 AP) from 23 + (6.5 per level) + (.2 AP). NOTE. Basic Attack. Particle cleanup.: (mostly just smaller, less noisy).
Missile speed:: increased to 1500 from 1400. Cast bone updated!. : (This only affects her second attack animation.
Should come out of her wing now instead of center of body). Flash Frost (Q):.
Gpx Patch 9.6
AP ratio reduced to.4 from.5. Base damage reduced to 60/85/110/135/160 from 60/90/120/150/180.Stun duration now scales with rank. Increased to 1.1/1.2/1.3/1.4/1.5 from 1.
Slow increased now scales up 20/30/40% with R rank from 20% base. Improved damage display type on Q2 to better differentiate it from the pass through damage. No context thread =(. Carrion Renewal (Passive) mana restore on kill increased to 12 + 1 per level from 9 +1 per level. Decrepify (Q):. Mana cost lowered to 60/65/70/75/80 from 60/70/80/90/100. Cooldown increased to 14/13/12/11/10 from 8 at all ranks.
Deals double damage against minions. NEW Swain now places Beatrice down in a zone for 4 seconds rather than targeting a specific champion for 3 seconds. Beatrice prioritizes targeting units with Torment and will choose a new target if the one she is attacking dies or moves away.
Nevermove (W). mana cost reduced to 80/85/90/95/100 from 80/90/100/110/120. Torment (E). Damage lowered to 50/80/110/140/170 from 75/115/155/195/235. AP Ratio increased to 1.0 from.8. Damage amplification now 20% at all ranks from 8/11/14/17/20%.
Ravenous Flock (R). Cooldown increased to 10 seconds from 8 seconds. Spawns 5 Ravens from 3. Heal against minions reduced to 15% from 25%.
Tooltip now notes Ravens can not attack the same target again for 1 second. Mana cost increase per second reduced to 5 at all ranks from 5/6/7. Not in 6.9 Early Surrender / Remake feature NOTE: These changes were removed in the, but will most likely be coming back in a future cycle!Strings referencing an upcoming Early Surrender / Remake vote option have been added in today's PBE update. Riot Socrates to confirm this featured is in development but will not be released in 6.9:'Just to confirm, we are working on an early surrender to better deal with games that start with an AFK, but it won't be in patch 6.9.' RiotNeuroCat:'Hi guys - I'm on the team developing '/Remake' (this feature). Just want to clarify that this will not be shipped with 6.9, but we want to get it into your hands ASAP:D'Typing the comment '/remake' in chat will trigger the vote but things don't appear to be fully hooked up yet.
From the strings, seems like teams will be able to vote to remake the game if a player never connects to the game after champion select and no players are killed in-game. Here are the two larger text strings:gameannouncementOnSurrenderEarlyAllowed'Your team has X seconds to remake the game because a player dc'd and no kills occurred. Vote to end the game by typing /remake in chat.Only the dc'd player will take a loss. This vote can only occur once.' GameannouncementOnSurrenderEarlyAccomplice'To protect high-tier competitive integrity, your remake would count as a loss because the dc'd player is in your premade'There are also a few others in there just saying vote failed.‘One For All: SR’ game mode live on PBE for Rotating Game Mode queue testingDuring the 6.9 PBE cycle, One for All: SR is to get ready for it's return in the rotating game mode queue (due to go live on May 5th!). 'Getting in to a rhythm with these game modes now.:) Next up for PBE testing is One For All: SR!
Updates:New champs to test in OFA (try not to ban these ones so players can try them out! ^-):Aurelion SolEkkoFioraGangplankIllaoiJhinKindredPoppyShenMost marksmen (the marksmen update happened after our last release of OFA)Mages from Mid-season mage update Known bugsTaric is temporarily disabled while we fix some extra bugs, but will be available by the time OFA goes live. He's pretty fresh so. Comin' in HOT!:3As always, thanks for helping us test these iterations. We know some of you are connect to PBE from far across the sea, making for a terrible ping and there's often bugs that give games unsatisfying endings.:/ You guys are always super helpful though for us to deliver the best possible experience to everyone once it goes live.
We couldn't do it without you. Now Spawns at 6 minutes and NEVER respawns.
Rift Herald has significantly higher stats and is much harder to solo. Doom's Eve buff REMOVED. Now Grants ' Glimpse of the Void':. Lasts 20 minute and persists through Death. While alone, you gain damage reduction vs champions.
While alone, attacks build corruption charges:. At 100 stacks, your next attack discharges all Coruptions to deal bonus magic damage (works on minions and towers too, reduced damage for ranged attacks). Corruption stack rate and discharge damage scale with champion level.' This unit has seized the Rift Herald's essence. Samsung galaxy mini 2 firmware upgrade.
While no allied champions are nearby, it takes 5% reduced damage from enemy champions and passively generates Corruption.Attacking with 100 Corruption stacks discharges them to deal bonus magic damage based on champion level (halved for ranged attacks).' Kennen. Mark of the Storm (Passive) diminishing return timer lowered to 6 seconds from 7 seconds. Thundering Shuriken (Q) energy cost lowered to 60/55/50/45/40 from 65/60/55/50/45. Electrical Surge (W). Energy cost lowered to 40 at all ranks from 45.
Range lowered to 750 from 800. Slicing Maelstrom (R):. Duration now 3 seconds at all ranks from 3/4/5. Now does damage to all nearby champions every.5 seconds from random nearby champion every 0.25 seconds.
Additional hits deal 25% less damage (to a minimum of 50%). Athene's Unholy Grail. Price lowered to 2250 from 2700. New Recipe: Fiendish Codex + Chalice of Harmony + 650 gold. AP reduced to 40 from 60.
Base Mana Regen lowered to +75% from +100%. Removed UNIQUE Passive - Mana Font. Removed UNIQUE Passive - Restores 30% of maximum Mana on kill or assist.' . New UNIQUE Passive to 'Gain 20% of the premitigation damage dealt to champions ad Blood Charges, up to 100 - 250 max. Healing or shielding another ally consumes charges to heal them, up to the original effect amount'.
New UNIQUE Passive: Increases Base Health regeneration by 100% if current Health% is lower than current Mana%. Increases Base Mana Regeneration by 100% if current Mana% is lower than current Health%.(Maximum amount of Blood Charges stored is based on level. Healing amplification is applied to the total heal value.). NEW Hextech GLP-800. Total Cost: 3000 Gold.
Recipe: Catalyst of Aeons + Hextech Revolver + 750 Gold. Stats:. +300 Health. +400 Mana. +80 AP.
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 25% of the cost as Health, up to 25 per spell cast.
UNIQUE Active - Frost Bolt: Fires a spray of icy bolts that explode, dealing 100-200 (+35% of your Ability Power) magic damage to all enemies hit. (40 second cooldown, shared with other Hextech items).Enemies hit are slowed by 60% decaying over 0.5 seconds.(Frost Bolt has a cast time, in contrast to most actives.)'.